Struct buddy_system_allocator::LockedHeap
source · [−]pub struct LockedHeap<const ORDER: usize>(_);Expand description
A locked version of Heap
Usage
Create a locked heap and add a memory region to it:
use buddy_system_allocator::*;
let mut heap = LockedHeap::<32>::new();
unsafe {
heap.lock().init(begin, size);
// or
heap.lock().add_to_heap(begin, end);
}Implementations
Methods from Deref<Target = Mutex<Heap<ORDER>>>
pub fn is_locked(&self) -> bool
pub fn is_locked(&self) -> bool
Returns true if the lock is currently held.
Safety
This function provides no synchronization guarantees and so its result should be considered ‘out of date’ the instant it is called. Do not use it for synchronization purposes. However, it may be useful as a heuristic.
pub fn lock(&self) -> MutexGuard<'_, T>
pub fn lock(&self) -> MutexGuard<'_, T>
Locks the [Mutex] and returns a guard that permits access to the inner data.
The returned value may be dereferenced for data access and the lock will be dropped when the guard falls out of scope.
let lock = spin::Mutex::new(0);
{
let mut data = lock.lock();
// The lock is now locked and the data can be accessed
*data += 1;
// The lock is implicitly dropped at the end of the scope
}pub unsafe fn force_unlock(&self)
pub unsafe fn force_unlock(&self)
Force unlock this [Mutex].
Safety
This is extremely unsafe if the lock is not held by the current thread. However, this can be useful in some instances for exposing the lock to FFI that doesn’t know how to deal with RAII.
pub fn try_lock(&self) -> Option<MutexGuard<'_, T>>
pub fn try_lock(&self) -> Option<MutexGuard<'_, T>>
Try to lock this [Mutex], returning a lock guard if successful.
Example
let lock = spin::Mutex::new(42);
let maybe_guard = lock.try_lock();
assert!(maybe_guard.is_some());
// `maybe_guard` is still held, so the second call fails
let maybe_guard2 = lock.try_lock();
assert!(maybe_guard2.is_none());Trait Implementations
sourceimpl<const ORDER: usize> Deref for LockedHeap<ORDER>
impl<const ORDER: usize> Deref for LockedHeap<ORDER>
sourceimpl<const ORDER: usize> GlobalAlloc for LockedHeap<ORDER>
impl<const ORDER: usize> GlobalAlloc for LockedHeap<ORDER>
sourceunsafe fn alloc(&self, layout: Layout) -> *mut u8
unsafe fn alloc(&self, layout: Layout) -> *mut u8
Allocate memory as described by the given layout. Read more
sourceunsafe fn dealloc(&self, ptr: *mut u8, layout: Layout)
unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout)
Deallocate the block of memory at the given ptr pointer with the given layout. Read more
1.28.0unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8
unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8
Behaves like alloc, but also ensures that the contents
are set to zero before being returned. Read more
Auto Trait Implementations
impl<const ORDER: usize> !RefUnwindSafe for LockedHeap<ORDER>
impl<const ORDER: usize> Send for LockedHeap<ORDER>
impl<const ORDER: usize> Sync for LockedHeap<ORDER>
impl<const ORDER: usize> Unpin for LockedHeap<ORDER>
impl<const ORDER: usize> UnwindSafe for LockedHeap<ORDER>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstablefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more